

Remember to apply and close, or you’ll have issues with edits. Remove the tick from the “Hide Extensions for known file types” box.Īfter finishing your changes, click “Apply” and close the window.Click “Show hidden Files, Folders, and drives.”.You’ll find it in the top-right corner of the menu, and you have the option of changing it to large or small icons.Īfter opening the File Explorer Options, complete the following tasks.
#Silverlock skyrim se windows
Visit the Windows C-Panel, and click on “File Explorer Options.” If you can’t find it, select the drop-down menu with the “View by:” menu. The first task is to ensure you have everything setup the right way so you can monitor the installation. However, there are a few steps you need to take to finish the installation and set things up for your memory tweak. That’s all you need for your Skyrim script extender files. Right-click on the file and select the option for “Extract to ”Īfter extraction, copy these files to the Skyrim game folder (Don’t copy to data folder)
#Silverlock skyrim se archive
Installing SKSE is easy follow these simple steps.Įxtract the skse_1_07_03 archive to a specified folder using the default manager. The following installation instructions require the 7z Archive, allowing for simple testing and re-installation or replacement if needed. There's no evidence to support that.When downloading your files, make sure you use the “7z Archive” version, instead of the installer version. In any case, trying to paint Bethesda as being just another EA is totally unjustified. Just yanked it and left everyone baffled as to what was going on until hours later when PR scrambled into damage control mode to make Valve look like the good guys. My sole point of anger about that is directed at Gabe Newell for having pulled the plug on the whole thing without consulting Bethesda or even his own project team about it.
#Silverlock skyrim se mods
Not sure where you concluded that from given that I directly participated in the paid mods system of 2015 and benefited directly from having done so. Not sure what your statement about being fried on a forum is supposed to mean, but given the fact that there are indeed millions of fans out there buying the stuff and not screeching in protest at doing so, I think it's reasonable to assume that no, most people don't hate the CC as you asserted. All initiatives can benefit from improvements, but just because that's the case that doesn't make them inherently bad. There is nothing to justify concluding that. I'm sure your own reasons for thinking differently is justified in your own right, but don't go on nailing people for feeling let down by the company. At one point you were very vocal against the company, especially during the paid mods steam "incident". What baffles me is the 180 turn you took. Anger, frustration, bewilderment, total let down, does indeed rob you the ability to explain your feelings in a way where it sounds justified, or rather in a way where the opposition can't fry them on a forum.

Your last statement: Obviously neither of us can speak for the millions of players that are fans of the games. I think it's great that is doesn't encroach on modding as a whole. I'm not gonna offer an tiring monologue about this. Indeed they have made modding easy for us, and that is what worries me more and more as each game comes out, as they make more and more changes to modding.ĬC: Bad idea, period. Either way they all follow the same patterns, and I'm sorry to say Zenimax/BGS is not infallible and not excluded from this. And all the ones that were worth their salt, either split up from their parent company, or are simply no more. Gaming for 30 years, most of that spent buying games from companies known to give 0 fucks about their fanbase. You mention this person named Gabe like I'm supposed to know who that is.Ĭynical? Indeed I am, but that doesn't mean I am irrational with my thoughts. It's also apparent that I'm in a lions den which contains a large pride, with the dominate male ready to attack the unwelcome. I feel this will lead to a confrontation which I do not want. That's only a tiny minority who hate it and they can't even articulate WHY they hate it. It was the modding community.Īnd for the record, no, "the rest of us" don't hate it. If there is a rift at all now, it's not BGS who caused it. Which the supposed community quickly revealed is worth NOTHING to them other than freebies for life. A way to reward modders for their efforts. Paid mods were precisely what they said they were before Gabe unilaterally pulled the plug on that. They did not need to do this and certainly could have gone the EA way and DLC'd us to death over the years but they didn't. That's a terribly cynical attitude to take for a company that has gone so far out of its way to make modding easy for us to do in the first place. No, I don't think they see modding as a cash grab.
